schedule

soongsil university / the Global School of Media

2020 fall
media aesthetics

l  Can be changed

l  * online

Week 1

introduction of the class

09.01
09.02*

texts

  • Terry Flew, New Media, 4th edition (Victoria, Australia: Oxford UP, 2014)

what to do today

  • get the text reserved in the library

Week 2

1. Introduction to New Media

09.08
09.09*

  • digital transformations
  • digital convergence
  • history and culture
  • Web 2.0 and social media
  • pdf 1

Week 3

2. Twenty key new media concepts-1

09.15
09.16*

  • collective intelligence
  • convergence
  • creative industries
  • cybersapce/virtual reality
  • digital copyright/creative commons
    - presentation: [09.15] [ ]

  • digital divide
  • digital economy/digital capitalism
  • globalization
  • hacking
  • interactivity
    - presentation: [09.15] [ ]

Week 4

2. Twenty key new media concepts-2

09.22
09.23*

  • Project: Choose and using 1 of 20 concepts,
    - topic: Problems in New Media
    - 2 pages in Korean or English
    - your own voice should be included
    - Due: 10.21 Wednesday, 24:00
  •  
  • knowledge economy
  • mobile media
  • networks
  • participation
  • piracy
    - presentation: [09.22]  [ ]
  •  
  • privacy and surveillance
  • remediation
  • ubiquitous computing
  • user-centered content/user-led innovation
  • web 2.0
    - presentation: [09.22] [ ]

Week 5

3. Approaches to new media

09.29
09.30*

  • beyond hype
  • social shaping
  • information society
  • political economy
  • network society
  • techno-economic paradigms
  • actor-network theory
  • pdf 3
  •  

·        The global internet (p11) [09.29] [ ]

·         

  • Pioneer Media Theorists (p41) [09.30] [ ]

Week 6

4. Social Networking Media

10.06
10.07*

 

  • network economics
  • social network
  • networked public sphere
  • pdf 4
  • Wikipedia (p64) [10.06] [ ]
  •  

·        Transmedia storytelling (p80) [10.06] [ ]

Week 7

5. Participatory media cultures

10.13
10.14*

  • convergent social media
  • Pro-ams
  • digital dialogue
  • pdf 5
  • Media studies 2.0 (p85) [10.13] [ ]
  •  
  • The games industry and exploitation (p98) [10.13] [ ]

Week 8

6. Games: Technology, industry, culture

10.20
10.21*

  • project due: 10.21 Wednesday, 24:00
  •  
  • history
  • industry
  • culture
  • pdf 6
  • Video games and violence (p102) [10.20] [ ]
  • Wikileaks (p117) [10.20] [ ]

Week 9

7. Online News and the Future of Journalism

10.27
10.28* 

  • transforming journalism
  • new form
  • pdf 7
  • The innovator’s dilemma [10.27] [(이지윤),이현지]
  •  
  • Massive open online courses (p.169) [10.27] [장신영,전서현]

Week 10

8. Creative industries

11.03
11.04*

  • socio-economic drivers
  • policy drivers
  • pdf 8
  • Creative commons (p.195) [11.03] [ ]
  •  
  • The Barack Obama presidential campaigns (p.205) [11.03] [ ]

Week 11

9. The global knowledge economy

11.10
11.11*

  • globalization
  • knowledge economy
  • nature of innovation
  • pdf 9

·        The Arab Spring (p.212) [11.10] [ ]

·         

  • Jay David Bolter and Richard Grusin’s “Remediation, Hypermediacy, Immediacy” [11.10] [ ]

Week 12

10. Transforming Higher Education

11.17
11.18*

  • death of university?
  • higher education
  • pdf 10
  •  

Week 13

11. Internet law, policy and governance

11.24
11.25*

·        and intellectual property law

  • pdf 11
  • Sherry Turkle’s “Life on the Screen” [11.24] [ ]

·        Donna Haraway’s “A Cyborg Manifesto” [11.24] [ ]

Week 14

Study Summary and Buffering-1

12.01
12.02*

  • Supplementary lecture

Week 15

Study Summary and Buffering-2

12.08
12.09*

  • Supplementary lecture

Submit your presentation pdfs. Due: 12.09. Wednesday, 24:00